

To its credit, it was an original game this time (playing a little like Kick Off, but with the ball sticking to your players’ feet much easier), and it also came with a hefty 64-page booklet covering all the teams in the actual World Cup. That didn’t stop them releasing a new football game anyway and conveniently getting around the licensing issue by not giving it the official Italia 90 name, but calling it Italy 1990 instead. When the next World Cup came around, US Gold lost the licence (perhaps unsurprisingly, considering how much they ballsed up the Mexico ‘86 game).
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This wasn’t enough to satisfy angry gamers, though, who felt they’d been tricked into buying a rubbish two-year-old football game.įormats – Amiga, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, PC The game was hastily tweaked with the officially licensed touches, and released in a box with goodies like a World Cup wallchart, a poster and a sew-on badge. It quickly emerged that Ocean hadn’t done anything and time was running out, so the pair got in touch with Artic Computing, who’d released an unofficial game in 1984 called World Cup Football. Amazingly, though, yet another misunderstanding meant that Ocean sat there waiting for the nod to start working on the project, while Chaney and Brown thought they already had.

When they realised their mistake they got hold of the ever reliable Ocean Software, who had already had huge success with its football game Match Day. You see, managing director Tim Chaney thought founder Geoff Brown was hiring a developer and sorting out the game’s production, while Brown thought Chaney was handling it instead.
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The licence was acquired by British publisher US Gold, but due to a massive misunderstanding months went by without a single line of code being written. The first World Cup to get an officially licensed game was Mexico ‘86, but things didn’t exactly get off to the finest of starts. Teams – 10 (C64 and Amstrad), 24 (Spectrum) Enjoy!įormats – ZX Spectrum, Commodore 64, Amstrad CPC I’m a massive fan of ‘event’ football games like this, so I’ve decided to put together this extensive feature listing each of these World Cup games and how they fit into the gaming landscape at the time. What you may not realise is there have been official World Cup football games since way back in 1986, each trying to help gamers get into the World Cup spirit by capturing the atmosphere of the real-life tournament going on at the same time. And what do you get when someone ticks both boxes? People who love football video games, of course. There are people out there who love football, and people who love video games. Not that I’m bitter.īut hey! Never mind that.
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The content we produce is obviously not free of use should you want to upload our videos on your own website or YouTube channel.It’s World Cup time, that lovely quadrennial football occasion where English football fans start thinking they’re going to become world champions again while Scots like me moan about the BBC cutting to the England camp at half time during every single match, regardless of who’s playing. We now also produce HDR videos, which can only be enjoyed by those who own compatible televisions. At a time when Youtube's subpar video compression has become the norm for most people on the Internet, we refuse to give up quality without a fight. The HD content we provide always respects the original resolution and framerate of the games we capture, making Gamersyde the one and only place to get 1080p/4K/60fps videos with high bitrate. We are able to offer fast news delivery and HD content from the upcoming games, and one of the greatest and friendliest gaming communities in the world. We cover both handheld and video games platforms and the site has grown into one of the biggest gaming sites in the continent. Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world.
